﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AKBGame.Util
{
    public class TapTypeHelper
    {
        public class TapType
        {
            public const int Normal = 0;
            public const int LongStart = 1;
            public const int LongEnd = 2;
            public const int ArrowUp = 3;
            public const int ArrowRight = 4;
            public const int ArrowLeft = 5;
        }

        public static string GetTapTypeString(int color)
        {
            switch (color)
            {
                case TapType.Normal: return "○";
                case TapType.LongStart: return "◎";
                case TapType.LongEnd: return "◎";
                case TapType.ArrowUp: return "↑";
                case TapType.ArrowRight: return "→";
                case TapType.ArrowLeft: return "←";
                default: return color.ToString();
            }
        }
    }
}
